Scout
As noted by many ancient scholars and thus by many students of the Imperial War Academy, 'knowing is half the battle'. Scouts alow commanders to observe the battlefield situation quickly and concisely. They can also combat infantry squads quite effectively due to their close range SMG attachment.
Special Notes:
Information
Advances from: | |
Advances to: | Heavy Scout Sky-fire Scout |
Cost: | 17 |
HP: | 20 |
Movement: | 7 |
XP: | 40 |
Level: | 1 |
Alignment: | neutral |
ID | X3 RSScout |
Abilities: |
Attacks (damage - count)
LMG Burst short | 5 - 5 bullet | ||
A-A Flak ranged | 7 - 1 shrapnel | marksman | |
LMG Burst ranged | 5 - 5 bullet |
Resistances
blade | 70% | pierce | 0% | |||
---|---|---|---|---|---|---|
impact | 0% | fire | 0% | |||
cold | 0% | arcane | 0% |
Terrain
Movement Cost | |||
---|---|---|---|
Terrain | Defense | ||
Castle | 1 | 80% | |
Cave | 1 | 60% | |
Coastal Reef | - | 0% | |
Deep Water | 1 | 70% | |
Flat | 1 | 70% | |
Forest | 2 | 60% | |
Frozen | 1 | 70% | |
Hills | 1 | 60% | |
Mountains | 2 | 70% | |
Mushroom Grove | 2 | 60% | |
Sand | 1 | 70% | |
Shallow Water | 1 | 70% | |
Swamp | 2 | 60% | |
Unwalkable | 1 | 0% | |
Village | 2 | 70% |